修改治具返回结果位PASS/NG

master
lhiven 12 months ago
parent bcd3b391f4
commit 6f13b72921

@ -127,7 +127,7 @@ namespace Rs.MotionPlat
{
if(!string.IsNullOrEmpty(tf.Product.Result) && lblResult.Text!=tf.Product.Result)
{
if(tf.Product.Result=="true")
if(tf.Product.Result=="PASS")
{
lblResult.BackColor = Color.Green;
}

@ -566,6 +566,7 @@ namespace Rs.MotionPlat.Entitys
//{
// LogHelper.Info($">>> 治具{Index} StartTest");
//}
this.Result = "";
this.StartTestTime=DateTime.Now;
this.Status= ETestFixtureStatus.Testing;
dataEvent.Set();
@ -580,12 +581,12 @@ namespace Rs.MotionPlat.Entitys
if (items[2] == "1")
{
Result = "true";
Result = "PASS";
PassCount++;
}
else
{
Result = "false";
Result = "NG";
}
this.Product.AddResult(this.Index, Result);
}

@ -510,7 +510,7 @@ namespace Rs.MotionPlat.Flow
int placeNozzleIndex = placeNozzle.NozzleIndex;
//placeNozzle.Product.Result
//这里先方到OK料仓
if(placeNozzle.Product.Result=="true")
if(placeNozzle.Product.Result=="PASS")
{
logInfo = GetClassName()+$"检查到吸嘴{placeNozzle.NozzleIndex}号吸嘴产品检测结果{placeNozzle.Product.Result}";
MessageQueue.Instance.Insert(logInfo);
@ -542,6 +542,7 @@ namespace Rs.MotionPlat.Flow
{
//提示更换料盘
Msgbox.ShowDialog(EButtonType.Ok, "NG料盘已满请更换料盘更换完成后点击确定");
ThreePointLocationFlow.Instance.Location(ETrayType.Ng);
GlobalTray.NgTray.ChangeStatus(ESlotStatus.NotHave);
}
}
@ -717,7 +718,7 @@ namespace Rs.MotionPlat.Flow
}
break;
case "AAB":
if(fixture.Product!=null && fixture.Product.TestNum==1 && fixture.Product.Result=="false")
if(fixture.Product!=null && fixture.Product.TestNum==1 && fixture.Product.Result=="NG")
{
return NozzleManager.GetIdelNozzle();
}

@ -211,7 +211,7 @@ namespace Rs.MotionPlat.Flow.SubFlow
logInfo = $"{GetClassName()}治具{curFixture.Index}中产品SN:{curFixture.Product.SN}被吸嘴{curNozzle.NozzleIndex}取出";
MessageQueue.Instance.Insert(logInfo);
curNozzle.Product = curFixture.Product;
if (curFixture.Product.Result == "true" || curFixture.Product.TestNum == 3)
if (curFixture.Product.Result == "PASS" || curFixture.Product.TestNum == 3)
{
curNozzle.Status = ENozzleStatus.ToUnload;
}

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