using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Rs.Motion
{
public enum ErrorCode
{
///
/// 成功
///
Ok,
///
/// 未知的失败
///
Fail,
///
/// 卡不存在
///
CardNotExist,
///
/// 卡未初始化
///
CardNotInit,
///
/// 卡初始化失败
///
CardInitFail,
///
/// 加载配置文件失败
///
CardLoadConfigFail,
///
/// 卡已经就绪
///
CardAlready,
///
/// 轴未初始化
///
AxisNotInit,
///
/// 轴初始化失败
///
AxisInitFail,
///
/// 轴未回原
///
AxisNotHome,
///
/// 轴移动失败
///
AxisMoveFail,
///
/// 未定义一圈需要运动的距离
///
UndefineDistanceOneRound,
///
/// 未定义转一圈需要多少脉冲
///
UndefinePulseOneRound,
///
/// 急停信号
///
Emergency,
///
/// 报警
///
Alarm,
///
/// 未使能
///
ServoOff,
///
/// 运动中
///
Moving,
///
/// 不安全
///
Unsafe,
///
/// 超出限位
///
OutOfLimit
}
}