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@ -398,6 +398,9 @@ namespace Rs.Controls
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}
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}
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else if (SortDir == ESortDir.RightToLeft)
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else if (SortDir == ESortDir.RightToLeft)
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{
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{
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ShowColNumber = ShowRowNumber = false;
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slotWidth = (this.panel2.Width) / ColumnNum;
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slotHeight = (this.panel2.Height) / RowNum;
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for (int r = 0; r < RowNum; r++)
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for (int r = 0; r < RowNum; r++)
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{
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{
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for (int c = 0; c < ColumnNum; c++)
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for (int c = 0; c < ColumnNum; c++)
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@ -412,6 +415,9 @@ namespace Rs.Controls
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}
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}
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else if (sortDir == ESortDir.RightTopToBottom)
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else if (sortDir == ESortDir.RightTopToBottom)
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{
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{
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ShowColNumber = ShowRowNumber = false;
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slotWidth = (this.panel2.Width) / ColumnNum;
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slotHeight = (this.panel2.Height) / RowNum;
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//从列开始画
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//从列开始画
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for (int c = ColumnNum; c > 0; c--)
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for (int c = ColumnNum; c > 0; c--)
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{
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{
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@ -429,26 +435,38 @@ namespace Rs.Controls
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}
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}
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else if (sortDir == ESortDir.LeftBottomToTop)
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else if (sortDir == ESortDir.LeftBottomToTop)
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{
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{
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ShowColNumber = ShowRowNumber = false;
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slotWidth = (this.panel2.Width ) / ColumnNum;
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slotHeight = (this.panel2.Height ) / RowNum;
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//从列开始画
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//从列开始画
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for (int r = 0; r < RowNum; r++)
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for (int c = 0; c < ColumnNum; c++)
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{
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{
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for (int c = ColumnNum; c > 0; c--)
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for (int r = RowNum; r > 0; r--)
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{
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{
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index++;
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index++;
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if (traySlotsDic.ContainsKey(index))
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if (traySlotsDic.ContainsKey(index))
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{
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{
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float y = 0;
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float x = slotWidth * c;
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float x = LeftSpaceWidth + slotWidth * r;
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float y = slotHeight * (r-1);
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if(!ShowColNumber)
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{
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y = slotHeight * c - TopSpaceHeight / 2;
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}
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else
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{
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y = slotHeight * c;
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}
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traySlotsDic[index].Bound = new RectangleF(x, y, (int)slotWidth - ColSpace, (int)slotHeight - RowSpace);
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traySlotsDic[index].Bound = new RectangleF(x, y, (int)slotWidth - ColSpace, (int)slotHeight - RowSpace);
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}
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}
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//index++;
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//if (traySlotsDic.ContainsKey(index))
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//{
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// float y = 0;
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// float x = LeftSpaceWidth + slotWidth * r;
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// if(!ShowColNumber)
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// {
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// y = slotHeight * c - TopSpaceHeight / 2;
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// }
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// else
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// {
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// y = slotHeight * c;
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// }
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// traySlotsDic[index].Bound = new RectangleF(x, y, (int)slotWidth - ColSpace, (int)slotHeight - RowSpace);
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//}
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}
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}
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}
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}
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}
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}
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@ -458,6 +476,7 @@ namespace Rs.Controls
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private void panel2_Paint(object sender, PaintEventArgs e)
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private void panel2_Paint(object sender, PaintEventArgs e)
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{
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{
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if(this.panel2.Width<=0 || this.panel2.Height<=0) { return; }
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this.DoubleBuffered = true;
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this.DoubleBuffered = true;
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Graphics g = this.panel2.CreateGraphics();
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Graphics g = this.panel2.CreateGraphics();
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drawImage = new Bitmap(this.panel2.Width, this.panel2.Height);
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drawImage = new Bitmap(this.panel2.Width, this.panel2.Height);
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